Unity UI UX Designer

Filament Games

About Filament Games:

Filament Games is a game production studio that creates digital learning games and interactives. Our mission is to create playful experiences that improve people's lives. We believe that games are a powerful way to engage and inspire learners, and we approach game design by translating learning objectives directly into meaningful gameplay mechanics and playful curriculum materials.


Position Details

Unity UI UX Designer
Southwest Wisconsin
Madison, WI

Filament Games is seeking a Unity UI UX Designer to collaborate with our closely knit team of game development professionals on a variety of new learning games and interactive media. In your position, you will craft playful, intuitive interfaces and interactions that bring clarity to a wide range of subjects. If you have a passion for creating thoughtful, intuitive userflows and beautiful interfaces, then this job is for you!

Key responsibilities include working closely with team members to:

  • Design, test, and iterate upon comprehensive user flows 
  • Wireframe, paper prototype and create motion proofs 
  • Create highly polished, game-ready user interface assets 
  • Implement your design using Unity UI tools.

We’d like to see someone who:

  • Has demonstrated experience designing usable, engaging interactions for games 
  • Constantly seeks to improve and enrich our users’ experience 
  • Is comfortable creating, iterating upon and polishing beautiful interface assets 
  • Thrives in a highly collaborative, cross-disciplinary environment

Include a cover letter, a resume, and a portfolio (preferably web-based) showcasing your very best work. We are looking for comprehensive game-centric digital design solutions, detailed process notes, and strong visual designs.


  • Design digital interactions that are easy to learn, a pleasure to interact with, and augment the user’s comprehension of the subject matter 
  • Work iteratively with the game design team to translate pitches and storyboards into wireframes/mockups/prototypes/animatics that explore and communicate the design 
  • Revise work according to critique, changing requirements, and user and stakeholder feedback 
  • Collaborate with Illustration team to translate wireframes/mockups into game-ready assets 
  • Effectively utilize motion design principles to amplify input and “juice up” feedback 
  • Use Unity UI tools to build responsive layouts

Required Skills and Experience:

  • Bachelors degree in fine art, graphic design, interaction design, or equivalent experience 
  • 2 years of post-undergraduate professional experience in any digital media industry or a masters degree in a relevant field 
  • Familiarity with game development pipelines and technical constraints, particularly with respect to UI integration 
  • Demonstrated ability to use visuals and motion to clearly communicate complex interactions 
  • Ability to design and create polished UI Assets in Adobe Creative Suite, or equivalent industry-standard software 
  • Strong visual literacy: layout, color, visual hierarchy, and typography 
  • Strong animation skills: a good sense of motion and timing 
  • Technical art experience 
  • Familiarity with at least one game engine

Bonus Points:

  • Experience building games in Unity 
  • Experience creating visual effects using sprites, particles, and/or shaders

Personal Characteristics:

  • Imaginative problem solver 
  • Passionate about games, design, and technology 
  • Driven to create exceptional designs and to constantly improve your craft 
  • Comfortable sharing, inspiring, brainstorming, and communicating ideas and concepts 
  • Empathy, not ego: committed to understanding and empathizing with users, always open to design input and iteration

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